Courses

1 Year
Certification Course

Module based course

Advanced
Specialization Course

Module based course

Basic Principles of Sound

Definition and understanding of Sound; Waves and Oscillation

Frequency, Amplitude and Wavelength and how it relates to Audio

Understanding Phases and Polarity Evolution of Sound

Understanding Harmonics and Overtone and how it relates to the music

Frequency Bandwidth and Octave Ranges

Decibels and Metering

Noise, Distortion and Basic Electronics

Microphone, Speakers & Signal Processing

Dynamic Microphone

Condenser Microphones

Electreset and Ribbon Microphone

Directionality and Polar Patterns

Practical 1

Dynamic Speaker Functionality

Full Range, Mid, Tweeter and Subwoofer

Speaker Design, Crossover and Monitor Configuration

Understanding all Speaker Specs

Build your Own Speaker

DAW's

Lec 1: Pro Tools Basics 1

Lec 2: Pro Tools Basics 2

Lec 3: Pro Tools Basics 3

Lec 4: Pro Tools Basics 4

Lec 5: Pro Tools Adv 1

Lec 6: Pro Tools Adv 2

Lec 7: Pro Tools Adv 3

Lec 8: Pro Tools Adv 4

Recording & Techniques

AB, XY and ORTF recording

Spatial Localization and Proximity Effect

Understanding Mid/Side and Mid-Side Micing

Binaural Recording

Recording Guitars (What to look for when micing)

Recording Vocals and Guitar (How to use Polar Patterns and Directionality)

Recording Drums and Percussion (Understanding how transients work)

Recording a Piano and Room

Experimenting with sounds and how to record in perspective to final mix

Mixing and Mastering

Ear Training

Understanding Frequency Range on Instruments

Philosophy of Mixing and different approaches

Working with Low End

Practical 1: Build your Balance

Deconstruct Mix 1

Deconstruct Mix 2

Different approaches to Mixing Intro to Mastering

Practical 2: Build your Mix

Music Production

Introduction to MIDI

Using MIDI in your workflow

Designing sounds and working with softsynths

Introduction to Synthesis

Working with different styles of arrangements

Octaves and Voicings

Advanced Production Techniques 1

Advances Production Techniques 2

ACOUSTICS & AUDIO ELECTRONICS

Absorption, Reflection and Transmission

Boundary Reflections and Room Node

Golden Ratios

Construction Materials

Practical 1: Design your Room

REW

Understanding Waterfalls, RT60 and FR

Intro to Audio Electronics

Intro to Audio Electronics 2

Practical 2: Build an Amplifier

FILM SOUND

Intro to Location Sound 1

Intro to Location Sound 2

Understanding Edits and Tracklaying

Surround Setups and Art of Panning

Practical 1: Location Recording

Intro to Sound Design

Foley

Mixing in Surround 1

Mixing in Surround 2

Practical 2: Film Appreciation and Sound Design Breakdown

Live Sound

Setting Up for Live Sound

Know your Console

Monitor Mixes

Mixing at FOH

Speakers, Amplifiers and Signal Processors

Problem Solving

Expanders, Noise Gates Applications and Settings

Planning your processing and Mix

Course

EXTENSIVE PRACTICAL TRAININgTO COMPLEMENT THEORETICAL KNOWLEDGE

Certificate from a Professionalrecording studio

Flexible Course structure with elective modules

CHANCE TO INTERACT WITH THE INDUSTRY’S TOP PROFESSIONALS AND INDEPENDENT ARTISTS

TOP 2 STUDENTS FROM THE BATCH WILL BE SELECTED FOR A YEAR LONG apprenticeship programAT GRAY SPARK AUDIO

IN DEPTH KNOWLEDGE OF SOFTWARES LIKE PROTOOLS, LOGIC AND NUENDO ON MACS

MONTHLY INSTALMENTS/ PAYMENT FLEXIBILITY - VALUE FOR MONEY

Experienced WORKING PROFESSIONALS AS FACULTY

FREE ACCESS TO ALL GRAY SPARK EVENTS AND WORKSHOPS THROUGHOUT THE YEAR

Who is a Sound Engineer?

A Sound Engineer is an individual who is a master of manipulating sound energy of any form to make It palatable to the human ear.

Sound Engineer v/s Sound Technician

While the job roles seem similar from a distance they have a huge difference . A perfect analogy would be that of a mechanical engineer to a mechanic. While both work in the same domain an Engineer is somebody who brings ingenuity to a product or process while a mechanic or a technician merely executes somebody else’s vision and is always a part and never the whole.

At Gray Spark we aim at mentoring future engineers who have a creative vision , identity and extensive knowledge of the subject so they can make a mark and lead the way in a very competitive market.

What Should a Sound Engineer Know?

A Sound Engineer should have core knowledge of Physics, Mathematics and Electronics and Should have a keen ear , a good musical Sensibility and should be willing to work hard.

At GSAA we shall provide you practical and theoretical knowledge so you can do anything from making a world class song to making the speakers depending on where your interest lies. We Shall guide you and make you a great sound engineer , and one that you envision to be.